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IMPORTANT DATES
  • Camera-ready due:
    September 10, 2011
  • Acceptances sent out:
    August 14, 2011
  • Full papers due:
    June 19, 2011
Sponsored by
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Technically
co-sponsored by
IEEE

IEEE Computer Society

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In association with
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The 3rd International Conference on
Mobile Computing, Applications, and Services

October 24-27, 2011 in Los Angeles, CA

News

  • [10/4] The conference program schedule is now available.
  • [8/14] The list of accepted papers is now available.
  • [8/8] The acceptance notification distribution will be delayed to August 14.
  • [8/2] The Workshop on Mobile Software Engineering has an open call-for-papers for topics on the challenges of engineering mobile applications and systems.
  • [6/30] Paper submission has closed. Acceptance notifications will be sent by August 7.
  • [6/20] The call for workshops has closed.
  • [6/3] The submission deadline has been extended to June 19 to accommodate end-of-academic-year projects.
  • [5/15] The paper submission website is now open.

Welcome

MobiCASE, the International Conference on Mobile Computing, Applications, and Services, is a confluence between academia and industry on mobile applications and services research.

We seek novel submissions in mobile applications, services and mobile systems research in domain topics above the OSI transport layer with an emphasis on complete end-to-end systems and their components. The conference will be organized into two broad categories, with topics of interest including, but not limited to:

Mobile Applications

  • Mobile pervasive applications such as smart healthcare/wellbeing, disaster management, mobile learning, transportation, enterprise solutions and multilingual support.
  • Mobile sensing applications such as indoor location, activity recognition, heterogeneous sensor fusion, social sensing and reality mining.
  • Mobile social networking such as crowd sourcing, twittering and other social network driven applications.
  • Novel user experience and interfaces such as visualization techniques for mobile content, multimodal interaction, wearable computing, accessibility and safety issues.
  • Personalization such as behavior modeling, behavior-aware and context-aware applications, personal assistance with mobile devices.
  • Mobile advertising such as targeted advertising, location based recommendation, in-game marketing and proximity systems.

Mobile Services and Platforms

  • Smartphone platforms (such as Android, iOS, BlackBerry OS, webOS, Windows Phone 7) and supporting tools, libraries, and compilers.
  • Mobile software engineering and management such as application lifecycle management, adaptive and self-configuring applications, middleware, App stores and distribution models.
  • Mobile cloud computing and Mobile Web such as HTML5, MobileAjax, Mobile Flash, J2ME, and others.
  • End-user network monitoring and management.

Extended versions of selected papers will be considered for publication in the ACM/Springer Mobile Networks and Applications (MONET) Journal.

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